Introduction to Codemao
Floor 4 - Computer Room
Outline
Outline
Introduction to Codemao
1
Introduction to interface
2
3
Basic operations & Code Block
5
Polygon Exercise 02
6
Ex02_2 - Triangle
Ex02_3 - Pentagon
Ex02_4 - Pentagon
Ex02_1 - Square
01.
02.
03.
04.
Get the coin Exercise 03
4
Chase the Mouse Exercise 01
Introduction to Codemao
Introduction to interface
Change to English
Basic operations & Code Block
Events:
Motion:
Control:
Looks:
Pen:
Chase the Mouse Exercise 01
Code Block:
Chase the Mouse Exercise 01
Code Block:
Download your program and name it as 01_YourName_Ex01.bcm4
Polygon Exercise 02 - Ex02_1
Drawing Square:
Polygon Exercise 02 - Ex02_1
Drawing Square:
Code Block:
Drawing Square:
Code Block:
Download your program and name it as 01_YourName_Ex02_1.bcm4
Polygon Exercise 02 - Ex02_1
Drawing Triangle:
Polygon Exercise 02 - Ex02_2
Drawing Triangle:
Code Block:
Polygon Exercise 02 - Ex02_2
Drawing Triangle:
Code Block:
Download your program and name it as 01_YourName_Ex02_2.bcm4
Polygon Exercise 02 - Ex02_2
Drawing Pentagon:
Polygon Exercise 02 - Ex02_3
Drawing Pentagon:
Code Block:
Polygon Exercise 02 - Ex02_3
Drawing Pentagon:
Code Block:
Download your program and name it as 01_YourName_Ex02_3.bcm4
Polygon Exercise 02 - Ex02_3
Drawing Polygon:
Polygon Exercise 02 - Ex02_4
Induce/formulate the formula and apply it to draw the following pattern.
Drawing Polygon:
Induce/formulate the formula and apply it to draw the following pattern.
Code Block:
Polygon Exercise 02 - Ex02_4
Code Block:
Download your program and name it as 01_YourName_Ex02_4.bcm4
Polygon Exercise 02 - Ex02_4
Drawing Polygon:
Induce/formulate the formula and apply it to draw the following pattern.